I'm just wondering if high-alcohol drinks had a purpose I'm not aware of since the mood affecting numbers it gives seem odd. Low-alcohol drinks: +6 happiness, -3 despair, -5 anger, -3 fear High-alcohol drinks: +8 happiness, -2 despair, +10 anger, -5 fear I was thinking maybe it was another typo and that high-alcohol drinks were supposed to lower anger, but I wasn't sure if they had some other property/purpose like curing a mood or maybe more intended as a trade good. I suppose it could also be more of a trade-off but it seems a bit too severe at angering citizens to be worth bothering.
In previous versions high-alcohol drinks were needed to make people "forget" the most dramatic events, or to convert someone back from cult tendencies.