In DoD it's quite possible to amass different damage types via Krong/buffs and now due to 3 new equipment slots it even "more possible" But after some time the damagelist just gets so long that the backgroudn changes white and the numbers/symbols started to overlap. Just look at my picture. Would it be possible to widen the damagelist AND change the background color so thats a bit easier to identify how "strong" a damagetyp is? It's very hard to read the slashing and piercing values from a white background.
Look closer at the image change. The extra character sheet was added with pieces of scotch tape and is completely intentional. It's actually pretty funny when you realize it. The same thing happens with defensive bonuses, when you get too many your character sheet gets another piece of paper taped on to put all the resistance bonuses.
Yes i noticed that but my concren is that it gets totally messy and unreadable especially the brighter numbers get lost in the white paper ^^
Agreed, for example, in that screenshot: do you have 16 or 10 piercing damage? I wouldn't know. But yeah, still a afan of the scotch tape etc, really nice.