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DoD Modding and Mod Installation Guide (Updated 6/5/2012)

Discussion in 'Modding' started by Daynab, Dec 1, 2011.

  1. Daynab

    Daynab Community Moderator Staff Member

    http://community.gaslampgames.com/threads/dod-modding-guide-1-09.1335

    Note that if you download a mod zip, just drop it in /mods/


    RE: mac bashing, it's indeed offtopic so please turn it off.
     
  2. Essence

    Essence Will Mod for Digglebucks

    THE CORRECT WAY TO ZIP UP A MOD

    It's simple. You start with your smattering of folders -- most mods will have a Mod folder, a Skills folder, an Items folder, and maybe a Sprites folder or some such -- and then you zip THOSE FOLDERS directly into a .ZIP file with your mod's name.

    So Essential DoD Skills.ZIP has the folders Mod, Skills, and Items in it. Directly. There is no intervening "Essential DoD Skills" folder you have to click through before you get to the Mod, Skills, and Items folder. If there were, the mod wouldn't load correctly.

    Sorry to sound pissy, but I've had to unzip, correctly rearrange, and re-zip almost every mod I've downloaded, and I've downloaded all of them. :D
     
    Rarefied Horse Meat likes this.
  3. Daynab

    Daynab Community Moderator Staff Member

    I'll add that to the guide, thanks

    edit: also, my post above yours is embarassing now that I realize we were in that thread all along :p
     
  4. Repulsion

    Repulsion Member

    I'm interested in starting to mod this game, and I've taken a few glances at the .xml files... yeah. Just wondering, is adding skills or adding items more complicated? I figure the best way to start is to take baby steps...
     
  5. Essence

    Essence Will Mod for Digglebucks

    Adding items requires graphics work, but it's much simpler to add a single item than it is to add a single skill set. :)
     
  6. r_b_bergstrom

    r_b_bergstrom Will Mod for Digglebucks

    Sorry if I wasn't clear. It's _not_ that you want to delete entire files. My post was in response to someone describing a problem that sounded like the _default_ skills were showing up twice. If that was the problem, one possible reason would be that they included the entire original skillsDB file in their mod, and just added their own new skills to the end of that file. If that was the case, the proper solution would be to delete everything in the new skillsDB file except their own new content.

    If that's not what was going on, then I'm not sure what the solution would be (as I can't be certain what the problem is based on the information in the original post I was responding too).

    Having had a little more experience since then, I now _suspect_ that they were describing that they had two mods in the folder where mods go, and the game was not properly loading them. Something where only one mod loads, but any skills it adds display more than once. At the moment, the proper solution is to keep all your mods in a separate location, and only move the one you plan to play with this time to that folder. It's an annoying extra step (and limitation) that we Mac users have to go through until the devs fix it. Given that the mod manager is clearly still a work-in-progress (total conversion doesn't work, various files randomly can't be added to, etc), I expect that they will get around to fixing it. They've been very active here, and very good about updating the game. Best to be patient (but remain squeaky, per the proverb/cliche about wheels).
     
  7. rb10c

    rb10c Member

    Thats what I'm doing now. I'll remain patient. This game has great playability to be able to do that.
     
  8. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Well, the other option is to do what Raust did and combine mod files into a big package.
     
  9. Pokenoob

    Pokenoob Member

    ok so i made the mod folder and added the mod.xml folde and im confised causei dont have the spell and skill folders, am i supposed to get that from the mod or make them? can someone just tell me how to install Essential DoD Core Skill Rebalance v.0.1 plz? thx


     
  10. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    It should be in C:/Users/[your name]/Documents/Dungeons of Dredmor/Essential DoD Core Skill Rebalance/
     
  11. Pokenoob

    Pokenoob Member

    ok i have to make it called that?

    what do i put it btw and do i zip it or not?
     
  12. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    You put in it everything in the downloaded file. Don't zip it.
     
    Pokenoob likes this.
  13. Pokenoob

    Pokenoob Member

    Ok this is what i have in the Essential DoD Core Skill Rebalance v.0.1 folder within the dungeons of dredmor fold. Also i took the mod.xml from Raust and renamed the stuff. Is this correct?
     

    Attached Files:

  14. Pokenoob

    Pokenoob Member

    actually this picture is better because it show where it is

    Is this correct?
     

    Attached Files:

  15. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    No, that folder at the top needs to go into a /mods/ folder. Other than that it's in the right spot.
     
  16. Pokenoob

    Pokenoob Member

    ok well its not showing up in the mods launcher, or does it just work with out the mod launcher?
     
  17. Null

    Null Will Mod for Digglebucks

    He just told you. In that folder make a mods folder. In that mods folder put the mod's folder (actually given the immutability of core skills that mod in particularly might require a manual install).
     
  18. Pokenoob

    Pokenoob Member

    i put the Mod's folder in the /mods/ folder lol. but i think its something different for this specific mod... D:< Y U NO TELL ME WHAT I ASK IN FIRST PLACE.
     
  19. Null

    Null Will Mod for Digglebucks

    Well we were saying how to install mods. That mod has to directly replace the skillDB and spellDB (back them up first btw) at C:\Program Files\Steam\SteamApps\common\dungeons of dredmor\game
     
  20. Pokenoob

    Pokenoob Member

    oooh ok i get it. I replaced them and ill go check if it work, and this time i know it does no effect mod launcher.