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Dredmor Quest

Discussion in 'Other Games' started by ffschooler, Jan 25, 2012.

  1. ffschooler

    ffschooler Member

    Dredmor Quest
    By ffschooler​
    Chapter I: Enter The Dungeon

    [​IMG]

    You are this girl.

    What is your name?

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    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
  2. AvzinElkein

    AvzinElkein Member

    Amelia of the Waning Moon; you're a were-diggle that volunteered to go into the dungeon to avoid being 'burned at the stake'. (Your village is highly paranoid, especially toward were-diggles.)
     
  3. ffschooler

    ffschooler Member

    >Amelia

    [​IMG]

    You're not so sure about moons or waning, but you're definitely AMELIA. Adventurers don't have last names.

    You are standing in LORD DREDMOR'S DUNGEON. That rat bastard has awakened from his thousand years sleep or something and your city needed an adventurer to go kill him again. Unfortunately, that adventurer is YOU.

    You are standing in the entrance room of floor one of the dungeon. To your right and left, off-screen, are FUD and DRINK dispensers. To the east and west stand wooden doors in various states of locked and unlocked. What will you do?

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    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
  4. Daynab

    Daynab Community Moderator Staff Member

    Go east
     
  5. ffschooler

    ffschooler Member

    >Go east

    [​IMG]

    ((If someone has already suggested something, don't feel scared to make another suggestion yourself! I'll pick the most appropriate one.))

    You walk east across the stone floAW DANGIT a closed door already. With you luck, it's probably locked too. Your STRENGTH stat is high enough to let you bash it with a good roll. Wait, this isn't that other game, you say? Oh, yeah. Guess you don't have a STRENGTH stat. Sorry.

    ----------


    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
  6. Godwin

    Godwin Member

    Walk like an Egyptian... backwards. (sorry pic was too inspiring)
     
  7. ffschooler

    ffschooler Member

    >Walk like an Egyptian

    [​IMG]

    You roll a seven on your EGYPTIANWALK. Unfortunately, walking like an Egyptian is hard when you're dressed for battle, so the Difficulty Class was ten. You try to walk like an Egyptian, but end up doing a sort of Ancient Egypt Michaal Jackson instead.

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    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
    brobbeh and Godwin like this.
  8. AvzinElkein

    AvzinElkein Member

    Check to see if the door's locked first.
     
  9. ffschooler

    ffschooler Member

    >Check the door

    [​IMG]

    Hmm... nope, not locked. Thank goodness you don't have to ruin your good boots smashing it up. Probability suggests the west door is definitely locked, though.

    ----------

    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
  10. AvzinElkein

    AvzinElkein Member

    Check west door anyway, but watch your step in case of traps.
     
  11. ffschooler

    ffschooler Member

    >Check the other door

    [​IMG]

    You use your long distance sight powers to determine that, yes, the door is locked. You can tell by some of the pixels and from seeing quite a few locks in your time.

    ----------

    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
  12. Wisse

    Wisse Member

    Open the eastern door.
     
  13. ffschooler

    ffschooler Member

    >Open eastern door anyway

    [​IMG]

    You open the eastern door and enter through it. You find yourself in an intersection between south and north paths. Something glimmers near the eastern wall of the intersection.

    A BLOBBY is here. It squelches at you.

    ----------

    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
  14. Aklyon

    Aklyon Member

    Squelch back at it.
     
  15. AvzinElkein

    AvzinElkein Member

    Get ready to dodge; you don't know if it's hostile or not.
     
  16. ffschooler

    ffschooler Member

    >Squelch back at it

    [​IMG]

    You make this one squelching sound with your armpits. This is required knowledge for all adventurers. Unfortunately, it appears as though you have conducted an obscure BLOBBY MATING CALL. The BLOBBY falls in love with you. You should probably kill it now before it asks you to meet its parents.

    ----------

    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)
     
    brobbeh and Daynab like this.
  17. AvzinElkein

    AvzinElkein Member

    Wait, I think its parents are dead.
     
  18. Aklyon

    Aklyon Member

    Fling it at the locked door, see if its a Lock Dissolving Blobby.
     
  19. ffschooler

    ffschooler Member

    >Its parents are dead

    [​IMG]

    BATBLOBBY has joined your party.

    HE IS THE NIGHT.

    ----------

    Name: Amelia
    Level: 0 [0/1]
    HP: 10/10
    MP: 10/10
    Items: Half Price Off Health Potion
    Equipment: Wooden Sword (1d4)

    Name: Batblobby
    Level: 0 [0/1]
    HP: 5/5
    MP: 5/5
    Items: Blobby Boomerang
    Equipment: Cape (1d4)
     
  20. Aklyon

    Aklyon Member

    Ask if he is also a Knight.