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[Another Idea] Dualist

Discussion in 'Modding' started by Kazuhiro, Feb 17, 2012.

  1. Kazuhiro

    Kazuhiro Member

    That's as in "dualism" or "duality," not as in "I challenge you to a." If I can, I'll work in the joke of this misspelling (because I HATE when people do that.)

    I know, I know, nobody cares about my ideas, they just want to try out my product when it's ready for some kind of natal alpha-level testing... but... *I* think it's interesting! Also I still haven't had a day off to sit and stare at the game's language for skills!

    Cranking out ideas for my pony mod gave me an idea-- a mod that turns a "gish" warrior/wizard character into two separate characters instead of one cohesive package.

    The skill's very first level would give some way cool fighter buffs, but would also periodically turn you into a pussy. The second level would make it so when you're a "pussy" you also get some sweet wizard buffs, but it would make it so that your non-pussy phase makes you a crappy wizard. On and on from there, until the last skill in the tree finally gives you the power of both sides and more, at the cost of a really awful debuff that can't be removed after it's done.
     
    Wi§p likes this.
  2. Archiez

    Archiez Member

    im so confused what do u mean by pussy cause i dont want to be turned into a pussy
     
  3. Kazeto

    Kazeto Member

    It means something similar to what your defence is if you take Radiant Wizard as one of your skills.

    From what I understand of it, Kazuhiro wants either to make, or to urge us to make, a mod that would randomly (or at fixed intervals/after a chosen trigger happens) change you from a normal character to either an unstoppable berserker incapable of using magic, or squishy as all hell mage that can detonate the whole dungeon. So it is supposed to be a skill tree that is supposed to change the game in a similar way to how vampirism or veganism operate - by introducing changes that are so drastic you have to change your playing style.

    Personally I don't think I'll be using it (not my style, oh so very not my style), but I wish you good luck with it Kazuhiro.
     
  4. Kazuhiro

    Kazuhiro Member

    You've got it close- the mod is meant to make you flip between being a tank and a mage. Each rotation of the buffs will make you way more powerful in one area but basically useless in the other.
     
  5. Kazeto

    Kazeto Member

    That is actually what I thought it was, but I didn't want to use (rather vague) terms like "tank" and "mage". And thus, not-so-accurate words of mine.

    Thanks for clarifying, either way; I'm sure this one many will find easier to understand.
     
  6. Kazuhiro

    Kazuhiro Member

    Question: is this possible within the game mechanics? Can a buff be made to cycle between one and the other ad infinitum?
     
  7. Loren

    Loren Member

    It is by using <effect type="trigger'> to reference the other other buff. As it is, there is no way of stopping the buff loop once it starts. I mentioned allowing removebuff="1" to work with triggers to dbaum, but I'm not sure it'll make the patch cut.
     
  8. Null

    Null Will Mod for Digglebucks

    You could just limit each to a stack of one and each time one is triggered the other is removed. Then you set the trigger to require the buff and there you go.