FORUM ARCHIVED

Using unskilled weapons

Discussion in 'Dungeons of Dredmor General' started by flowers, Apr 27, 2012.

  1. flowers

    flowers Member

    Unless I'm remembering incorrectly, you used to get a debuff for using a weapon that you're not skilled at using. Is this not the case anymore? Is it viable to not pick any weapon skill and still use weapons? Or is there a hidden debuff/disadvantage?
     
  2. the only one I can think of like that is you get one for dual-wielding without the skill.
     
  3. Lorrelian

    Lorrelian Member

    Debuffs for weapons you do not have a skill with are gone. Using weapons without a skill is totally viable, I've done so myself on occasion. There is no hidden penalty.
     
    Marak likes this.
  4. Marak

    Marak Member

    Yeah, they nuked that "feature" a couple of patches ago, thank goodness. No more "you deal half damage with your weapon because RNG (drops) say so" to deal with. :)
     
  5. Karock

    Karock Member

    Just to clarify: You only get the bonuses of weapon skills with the associated weapon type, but you can use any other weapon you want with or without a weapon skill with no penalty.
     
    Lorrelian and Marak like this.
  6. madcow

    madcow Member

    On a related note, if you dual wield the same weapon-type, does that double your bonuses as a result of skills (or double the chance of procing an effect)? What about dual-wielding different weapon types if you have the skills for both, do you get both bonuses - the chance to proc specials from each weapon?
     
  7. Karock

    Karock Member

    For each staff you use with the staff weapon skill you would get a set of the skill bonuses, so if you use two, you get double the skills from it.

    If you use an axe and a staff with the axe and staff weapon skills, you only get one set of each axe and staff bonuses, not two doubles.

    I am unsure about weapon proc effects.
     
  8. Lorrelian

    Lorrelian Member

    Procs don't go up for two weapons of the same type so far as I've noticed, but wielding two weapons of different types lets you get two procs.
     
  9. madcow

    madcow Member

    Thanks, that's good stuff I was always curious about. What about using activate weapon skills, will that do damage with both weapons or just the ones of that weapon type?
     
  10. Karock

    Karock Member

    I don't really feel much like trying to explain it, but if you head over to dredmorpedia (the link is in a sticky at the top of the forum) and look up the weapon skills, you should have a decent grasp on how they work. If someone else wants to take a stab at explaining it to you, that is great! I just wanted to empower you to find out instead of leaving you hanging.
     
  11. Lorrelian

    Lorrelian Member

    I assume you're talking about activated abilities like Ragnar's Meteor. Those do two different things - 1) They cause you to make a normal attack on the square directly in front of you. That deals damage as normal, so both weapons apply. 2) They cause damage to everything in their AoE that does fixed damage and has "attack="1"", meaning they scale upwards based on :melee_power:. Weapons, single or double, don't factor into the AoE at all.
     
  12. Stryke

    Stryke Member

    Was it just me that liked the old unskilled weapon penalty?
     
    Lorrelian, Aquaman and SkyMuffin like this.
  13. Kazeto

    Kazeto Member

    The old penalty wasn't really bad. It's just that with it, it is more difficult to make the game fair for melee characters.
     
  14. Daynab

    Daynab Community Moderator Staff Member

    Basically, it was one more nail in the coffin that was melee characters, back then.
     
    lccorp2, Marak and Lorrelian like this.
  15. Stryke

    Stryke Member

    Personally I saw it as a good way to incentivise taking a weapon skill and possibly smithing to myself. Otherwise unskilled caster builds can melee very nearly as well as characters who are built fot it when you start getting the better weapons which doesnt seem right to me.