I just thought the idea could be fun, and im no good at modding so I decided to put it out there. If someone does make it, please make it compatible with the original. It could be a debilitator/dmg magic tree
...I think I may just make this my first project. It's not gonna be anything special, it'll just have a BASS CANNON.
Maybe some kind of trap that blasts the victim with sound and dazes or confuses them? That and definitely a move that uses the power of WUB! to move them backwards (and maybe you move backwards as well) Just a thought.
At the risk of giving away more than I want to give away: Where are the images used for the Rainbow/Double Rainbow Steam achievements located?
I've also decided to start a project like this : the Wubwubwubtology. First at all, I wrote down my ideas : Level 0 - Wub Gun (16turn delay) : Similar to Rocket Punch, knockback effect Level 1 - Wub Bass (32td) : AoE Skill => 3x3 tiles front of the player + knockback Level 2 - Bass Amplifier (passive): Damage Increase + Reduce Cooldown (could I do it?) Level 3 - The most amazing DJ EV4R! (mana): Summon the most amazing DJ ever (was wondering about a David Guetta Like, a Vinyl Scratch from the MLP show, one of the Daft Punk or Skrillex) => Wub Gun + Attacks Level 4 - Bass Tower (mana): Summon a immobile bass, doing Wub Bass for 3 turn Level 5 - The Party is On (64td): Massive AoE damage + knockbac What do you think of that? I'm working on the code (I just started yesterday), picking some sound effects (WUuuuuuuuuuUB!), picking some random images (for the moment, I have a kid with a megaphone for the Wub Gun). Feel free to comment!
You would use blasting damage for that, wouldn't you? Also, I think there could be 1 mage and 1 melee build, even though melee might be close to Deaf Knight. Should definitly debuff sneakiness, buff.... block? (Your soundwaves are so strong they block blows),...Nimbleness (you are bringing the beat up to bpm unkown to mankind!). Most abilities should be AE in a line, 1 times x to 3 times x I think. The immobile bass is a great idea, as is The Party is On. Maybe the party is on could even place Bass Towers on it's corners, for that party-style feeling. I think you could reduce the cooldowns by giving every ability a tag like the one that reduces/highers values per skilllevel, only directed onto the Amplifier. Wub Bass's CD seems a little high, Wub Gun could maybe be a little lower too, I think, but I'm not an expert on balance (far from it actually^^). These are my 2 cents.