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Could Steam's interaction with the mod-loader be made better?

Discussion in 'Suggestions' started by TSED, Jul 4, 2012.

  1. TSED

    TSED Member

    I have a lot of mods installed, and there's a number of things that really bother me with the way it works right now.

    1) Steam seems to randomly not care about which mods you had checked from the prior session. It doesn't always do this, but it does it often enough, and I don't know why. It unchecks some but not all. It makes me very frustrated when I decide to just straight-launch the game.

    2) Could Steam subscriptions just be auto-enabled? It seems silly that they're not. I can't think of a single reason why they wouldn't be auto-enabled by default.

    3) Could we please get launch-from-publisher screen? Changing run tags annoys me more than it should, and I've had to do it a lot lately.
     
  2. Kazeto

    Kazeto Member

    Mods often break your characters when they update. When they are subscribed to, Steam updates those mods without notifying you. Ergo, if it was enabled, people's games would start breaking much more often.

    That one is a good idea. Though if it annoys you, perhaps just keeping two shortcuts will be a good solution in the meantime.
     
  3. dbaumgart

    dbaumgart Art Director Staff Member

    We're going to change the way mods interact with saves at some point in the near future.

    I'm not personally implementing this but my understanding is that an instance of the mod will be saved when you make the character and will remain unchanged with that character as you play even if the actual mod is updated during that time. Any new character made will use the most recent version of the mod. There will also be other clever save game optimizations occurring.
     
  4. Kaidelong

    Kaidelong Member

    They would just use the subscribe and unsubscribe functionality in place of the loader. Not having it enabled by default doesn't deliver the same behavior seen in Skyrim, either.