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Allow drunkenness and fullness to be called as secondaryScales

Discussion in 'Suggestions' started by Essence, Jun 30, 2012.

  1. Essence

    Essence Will Mod for Digglebucks

    Just because it would be awesome. :)
     
  2. Kazeto

    Kazeto Member

    While I don't necessarily agree with the "it would be awesome" reasoning, I do see use for something like that.

    Thus, I second Essence's idea.
     
    OmniNegro likes this.
  3. OmniaNigrum

    OmniaNigrum Member

    Thirded. Drunken Boxing can really capitalize on this integration. As can Paladinner.
     
    Essence likes this.
  4. Aegho

    Aegho Member

    Take it a step further. Buffdurationscalebyname="" / Buffstackscalebyname="".

    Although scaling by drunkenness and fullness specifically could get very overpowered in short order I must say, since it's the only buffs that can have their durations increased by adding more of the same.

    You could open the door to a zoo, close it again, eat say 10 deep omeletttes, and have a 350 duration fullness buff.
     
    Kazeto and OmniNegro like this.
  5. Kazeto

    Kazeto Member

    Which is why some sort of cap for that would be optimal, too.

    Buffdurationscalebylimit="", or something like that.
     
    Essence and OmniNegro like this.
  6. Null

    Null Will Mod for Digglebucks

    scaleLogarithmically="1" base="X"
    (this would be awesome and not that bad of an idea; If it were say 4 then you'd get 0 at 0-1, 1 at 2-7, 2 at 8-31, 3 at 32-127, etc)

    Actually logarithmScale might be a nicer, more brief way to name it. And base is only there because of rounding.
     
    FaxCelestis, OmniNegro and Kazeto like this.
  7. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    So much yes for all these things. logScale= especially.
     
  8. Kaidelong

    Kaidelong Member

    an expScale could be awesome too for making highly discriminating spells that scale off of TARGET stats rather than player stats. Both logScale and expScale could default to e as the base if another isn't specified.
     
  9. Onamar

    Onamar Member

    Oh god, logarithms, those were bad enough in math class.

    But anyways, I like this idea. Scaling with number of buff stacks could have some interesting applications.
     
  10. mining

    mining Member

    I mean, really, it'd be nice if we could do stuff like e^(cos(3*savvy) + 2cosh(burl))
     
  11. Frelus

    Frelus Member

    This would be mandatory to be used in the Mathemagics skilltree.
     
    mining likes this.
  12. Null

    Null Will Mod for Digglebucks

    Wonderful equation there: 50:burliness: -> 5.18x10^21
     
  13. mining

    mining Member

    ITS GENIUS!
     
  14. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    I totally want to hit something for 5,180,000,000,000,000,000,000 damage.
     
  15. Kazeto

    Kazeto Member

    Who said anything about you hitting for that sort of damage?

    It's obvious that this is the new formulae for Dredmor's melee damage of Going Rogue.
     
    banjo2E likes this.
  16. mining

    mining Member

    I did, actually :).