Skills with drawbacks are okay, but this skill seems like more of a threat to the player than it is to the enemy. That cold damage hits the player pretty hard. The winter offensive should probably carry some more cold resist on it and the communism line should probably give a bit more cold resist early on. It just feel a little wrong that I currently would prefer if this skill never triggered.
The vodka cold buff is nice, but unreliable. This triggers a lot, you don't have that much vodka. The vodka feels more about the +3 burliness. Dredmorpedia started getting some of the skills up, turns out it scales with crit, which is why it was hitting me so ridiculously hard. Still feels like an extra 1 or 2 cold resists could go a long way.
Unless I'm misreading it, Vodka gives you "Communist Water Fluoridation" if you don't have the winter offensive buff up, which is -1 to all primary stats and +1 armor. (I haven't played a communist build to actually see how it works in practice, I'm just going off of the xmls here)