FORUM ARCHIVED

First

Discussion in 'Clockwork Empires General' started by mining, Oct 2, 2012.

  1. mining

    mining Member

    Code:
    <job name="Create Dungeon" display_name="Create Dungeon" mandatory_eval="0">
      <requires_resource_source type="lich" flag="DREDMOR" amount="1" tag="lich"/>
      <requires_stockpile type="diggles" tag="stockpile"/>
      <utility>
        <base_job_utility weight="1"/>
        <distance_from tag="bush" weight="-1"/>
      </utility>
      <fsm>
        <walk_to tag="dredmor"/>
        <harvest tag="diggles"/>
        <walk_to tag="dungeon"/>
        <drop_item_in_stockpile tag="stockpile"/>
      </fsm>
     
      <event importance="10000" longevity="1">
        <newspaper headline="[CITIZEN] Builds Dungeon, Threatens The Globe"
                  subline="Hero Requested To Sort Out This Miscreant Lich"
                  norton="how could [CITIZEN] become Dredmor and start up a Dungeon"/>
        <poem type="die die die we're all going to die"/>
        <art type="daggle"/>
        <element name="[CITIZEN]" plural="0"/>
      </event>
    </job>
     
    Daynab, Lorrelian and Kazeto like this.
  2. Kazeto

    Kazeto Member

    Is this mod balance-tested?
     
    Essence likes this.
  3. mining

    mining Member

    Most of it is, but I still need to find someone to test the thrusties...
     
    Kazeto likes this.
  4. mining

    mining Member

    When the game is released you might have better luck with official support.
     
    Kazeto likes this.
  5. Kamisma

    Kamisma Member

    Have you tried to turn on the monitor ? :helpdesk:
     
    mining likes this.