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Palette tinting vs custom sprites

Discussion in 'Modding' started by OneMoreNameless, Oct 11, 2012.

  1. Are there any special requirements to palette tinting other than adding the <palette tint="75" /> line to a monster, or does it just not work with custom sprites right now? I have simple animations working for idling, attacking etc. and my second modded monster is otherwise working perfectly well as a sub-entry of the first. It's just not changing colour at all.
     
  2. dbaumgart

    dbaumgart Art Director Staff Member

    Make sure your images are 8-bit pngs that use a fixed 256 colour palette. 24bit pngs won't tint.
     
    Kazeto and Vitellozzo like this.
  3. Ah. I re-saved them as such and now it's working. Thanks!