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Clockwork Knight dodge-reduction problems

Discussion in 'Dungeons of Dredmor General' started by IraJacobs, Dec 5, 2012.

  1. IraJacobs

    IraJacobs Member

    I don't have the 2 expansion packs yet, please keep that in mind. Then again, if I did, Clockwork Gauntlets would just worsen the problem!

    I tried to build the quintessential Clockwork Knight, I've got that skill and tinkering maxed, and enough Smithing to build myself Imperial Clockwork Plate. Here's my gear:

    Imperial Clockwork Helm
    Imperial Clockwork Plate
    2 x Clockwork Ravagers
    2 x Overclockedwork Power-Limbs
    Clockwork Regulator Belt
    Clockwork Actuators
    Clockwork Rail Launcher
    Rocket Boots
    Cybertronic Amulet
    Platemail Gauntlets (unique version)

    So what's the problem? Enemy Dodge Reduction is at the minimum of 5! Because of this I've been putting points into Perception, but I'm still 2 levels away from Second Sight and I don't know if it'll make enough of a difference anyway! How is this supposed to work when most of my attacks are being dodged?
     
  2. Essence

    Essence Will Mod for Digglebucks

    Because you're so heavily armored that you can afford to sit there and miss 60% of the time?
     
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  3. Ruigi

    Ruigi Will Mod for Digglebucks

    Max out the axes weapon skill, it gives you the boost to EDR that you crave.
     
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  4. Vitellozzo

    Vitellozzo Member

    What's your build?
     
  5. Essence

    Essence Will Mod for Digglebucks

    ...for now. :p
     
  6. IraJacobs

    IraJacobs Member

    Even when luck is with me and my attacks ARE landing, I still have to retreat sometimes. I guess I should try out my Thaumecha-kinetic Damper, still haven't touched it once haha.

    At char-creation, I didn't know that the ultimate clockwork weapon was an axe, so I don't have Axes. I have:
    Clockwork Knight (maxed)
    Tinkering (maxed)
    Dual Wielding (maxed)
    Smithing (2 points in it, enough to build Imperial Clockwork Plate)
    Assassination (3 points in it, needed to abandon this tree to work on Perception)
    Perception (1 point in it, need 2 more for Second Sight)
    Master of Arms (0 points in it)

    Now that I've gotten myself into this mess, any chance of redemption?
     
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  7. ScytheKnight

    ScytheKnight Member

    Doing a similar sort of build the Clockwork Inquisitor

    Axe
    Archery
    Shield Bearer
    Tinkering
    Smiting
    Clockwork Knight
    Demonology

    I'm unlikely to bring demonology beyond circle, hence the whole 'Inquisitor' thing... but if the going gets too rough he may be in for a 'fall'

    The second demonology ability proved a lifesaver when the first door I opened on DL 2 was a freaken zoo! :eek: but got it early in the zoo and it helped me push through to clear it.
     
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  8. Ruigi

    Ruigi Will Mod for Digglebucks

    If you're looking for a good CK build, these are the ones I use.

    Rocket Soldier
    Weaponskill (axe/mace)
    Dual Wield
    Clockwork Knight
    Smithing
    Tinkering
    Archaeology
    Fleshsmith

    Naval Officer (Goes great with Swashbucklers mod)
    Swords
    Dagger
    Dual Wield
    Clockwork Knight
    Smithing
    Tinkering
    Archaeology
     
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  9. Vitellozzo

    Vitellozzo Member

    I can say dual wield different kind of weapon is so fun and rich of abilities that the 2x of the same weapon doesn't seems pleasant anymore.

    Also, Irajacobs, try reaching lvl4 of Perception (considering lvl0, so 4 points invested into it), but consider dropping some piece of armor for more EDR.
     
  10. IraJacobs

    IraJacobs Member

    I swapped out some of my gear for better EDR then I beat the pants off of Dredmor a few hours ago, didn't even have to get into melee, I had tons of holy handgrenades and clockwork buzzsaws to chuck at him, plus a few tentacle bolts. Finished him by landing on him with Charge of the Steam Brigade :D
     
  11. IraJacobs

    IraJacobs Member

    That being said, I do think that's a pretty major problem with the gear designed for CK, and the EDR penalties should be lessened.
     
  12. ScytheKnight

    ScytheKnight Member

    A few snap shots of my Clockwork Inquisitor going on a rampage...

    Bolstered by the protective circle of the order Thomas Gearen, Clockwork Inquisitor, takes a stand against an ocean of foes:
    [​IMG]

    His arm so tired he could hardly swing his axe anymore Thomas Gearen surveyed the battlefield, knowing another such horde awaited:
    [​IMG]

    Deeper in the dungeon Thomas Gearen encountered another horde, this one containing golems of pure magic, their corruptive touch the bane of many a clockwork knight, their armor and weaponry rendered more useless then a bowl of overcooked spaghetti. Sacrificing the shelter of the order's protective circle he opts for maneuverability, rocket fists, bombs and crossbow bolts all keeping the dangerous golems at bay.
    [​IMG]

    If you've enjoyed, I'll take note to grab some more screenshots of Thomas adventures... will he stay true to the order? Or will his quest require him to make dark pacts with the very demons he's sworn to battle?
     
  13. Daynab

    Daynab Community Moderator Staff Member

    Is that a... steampunk windows skin
     
  14. ScytheKnight

    ScytheKnight Member

    Indeed my good sir it is a steampunk theme for Windows 7 using Windows Blinds.
     
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  15. Incompetent

    Incompetent Member

    This approach worked for me. Also, when you do hit, you hit hard.

    EDR is a deliberate penalty on clockwork gear for the sake of balance, because it's so awesome for Warriors otherwise (giving lots of :melee_power: amongst other things, which works wonders for throwing and certain Warrior skills).
     
  16. ScytheKnight

    ScytheKnight Member

    Also note that with all that :resist_blast: you can rocket jump pretty much with impunity.

    Have to say that a clockwork helm with 2x HUD and 2x mounted torch encrusts is pure Fing awesome.
     
  17. ScytheKnight

    ScytheKnight Member

    Wound up giving up on the Clockwork Inquisitor build... no method of healing or even boosted health regen.... every DL was just getting slower, and sloower, and slooooower.