FORUM ARCHIVED

Swashbucklers Mod: More stuff for pirates!

Discussion in 'Mod Releases' started by Ruigi, Jun 9, 2012.

  1. Bohandas

    Bohandas Member

    Can someone explain how "Flintlock Reloading" works, xml-wise?

    I've looked at the xml and I can't figure out how you get it to reset itself.
     
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  2. Ruigi

    Ruigi Will Mod for Digglebucks

    press space bar to skip a turn
     
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  3. Bohandas

    Bohandas Member

    I figured out that part; what I don't get is how you made it reset like that.

    I assume that the destroyonmove flag has something to do with it, but what re-casts it after destroyonmove cancels the previous instance?
     
    OmniaNigrum likes this.
  4. Kazeto

    Kazeto Member

    A simple "cast it the next turn if a certain buff is present/not present" trigger, via using 'amount="1"' and either 'requirebuffontrigger="1"' or 'requirebuffonnottrigger="1"'.
     
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  5. Ruigi

    Ruigi Will Mod for Digglebucks

    The spell "Reloading Canceled OnMove" is triggered as a DoT for five turns. If "Flintlock Reloading" is removed before five turns, the counter is reset.
     
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  6. Ruigi

    Ruigi Will Mod for Digglebucks

    I just uploaded this to steam workshop. Maybe one of these days I'll start working on it again.
     
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  7. tojosan

    tojosan Member

    This has been out a while but I'm fairly new to Dredmor. Quite enjoying this mod.
     
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  8. Bohandas

    Bohandas Member

    It's definitely one of the best.
     
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  9. Bohandas

    Bohandas Member

    \Doesn't the game already have gratuitous cruelty against birds?