FORUM ARCHIVED

REVISION 33A NOW UP

Discussion in 'Clockwork Empires General' started by Nicholas, Nov 26, 2014.

  1. Nicholas

    Nicholas Technology Director Staff Member

    Changelog on today's blogpost...
     
    KillerKidClever likes this.
  2. Unforked

    Unforked Member

    Were we supposed to get that Dev Tools icon with all those goodies?
     
  3. Alephred

    Alephred Royal Archivist for Queen And Empire

    Yeah, this thing?

    Just as a courtesy, is this something you'd rather I didn't include in a video because (I assume) it's not representative of final gameplay?

    Dev.jpg

    Now with animated .gif goodness!

    bedlam.gif
     
    Last edited: Nov 26, 2014
    zetjester and Mr147 like this.
  4. dbaumgart

    dbaumgart Art Director Staff Member

    Haha, oops.

    With the office move and all that, looks like we forgot to take it out. Uh. ... enjoy?
     
    Viion likes this.
  5. Mizkoukla

    Mizkoukla Member

    Oh I LOVE IT! Keep it in all the experimentals! lol. People! PEOPLE EVERYWHERE!
     
  6. Mr147

    Mr147 Member

    Yeah I noticed that too XD Also im seeing some grayed out stuff in there as well, like the fences, pikes, wired fences and a Minigun? Hopefully all that will be in the game in the next update
     
    zetjester likes this.
  7. Mr147

    Mr147 Member

    Also played abit more of clockwork today, May i Suggest that when people are done chopping down trees, butchering any meat, or mining, have a bigger priority on picking them up and not leaving any of the materials laying around for days. Thats my only complaint.