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Windows Vista/7 64-bit Stairway to Stuck

Discussion in 'Bugs' started by Godwin, Dec 15, 2011.

  1. Godwin

    Godwin Member

    [​IMG]

    After having fled up the stairs, and encountering a monster zoo down another stairs, I go back to the original stairs down and appear on top of an electroblobby and blocked by toxiblobby.

    I don't want to stand on an electroblobby.
    I'll try attacking and see what happens.

    EDIT: no game crash, I killed the blobby underneath, then killed the toxiblobby, and then the AI did me in :eek:
     
  2. Daynab

    Daynab Community Moderator Staff Member

    Yeah the staircase just acts as a normal tile. It can be useful because it's also a chokepoint.
     
  3. Godwin

    Godwin Member

    I have also in the new expansion with the teleporting levers appeared on top of traps, sigils of teleport and monsters. It feels wrong to stand on a monster and not get hurt, on a trap and not get hurt, on a teleport and not get flung to some hurtful place.

    All in one short Let's Play too.
     
  4. DDR_

    DDR_ Member

    If you move the teleportation blocks around, their counterparts teleport you to where the other block was. Whatever the area attack on the mace is, it moves around everything but the walls. Including, for example, viewscreens on the walls.
    It's kind of funny, to be honest. And really useful sometimes, too. And sometimes, I can block off stairways entirely. :p