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Favorite Skills

Discussion in 'Dungeons of Dredmor General' started by TheMagpie, Jan 13, 2012.

  1. TheMagpie

    TheMagpie Member

    Post em.
    Warrior
    -Killer Vegan; Hilarious, good bonuses and Diggles become walking traps. A great twist on the Paladin/Fallen Paladin trope.

    Rogue
    -Assassination, it's boring like most Warrior skills and a very Warriory skill but it's the one I always find on my melee dudes.
    -Werediggle, because werediggles gonna weredig.

    Wizard
    -Emomancy, never used it but I'll be damned if those skills aren't the funniest.
     
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  2. Android089

    Android089 Member

    Assassination, just because I like procs.
     
  3. Blind Piper

    Blind Piper Member

    Leylines, for the teleport.
     
  4. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    I am a big fan of the following build:

    Archaeology, Alchemy, Blood Magic, Burglary, Demonology, Inquisitor, Viking Magic.

    Yes, Inquisitor is from a mod: it can be rather readily replaced by Astrology.
     
  5. Essence

    Essence Will Mod for Digglebucks

    Burglary. Duh. You start the game with an extra item of food and drink, and you eventually get to steal artifacts from Brax. What's not to love?

    Fungal Arts (especially once they fix the Invisibility bug, and double especially if you use the core mod rebalance to eliminate Spores from the equation.) It's like four different escape buttons and four sweet buffs all from just a single skill point.
     
  6. Kazeto

    Kazeto Member

    I like Burglary (moving in mysterious ways for the win), Tinkering (duh, item crafting is *the* reason I tried playing DoD, even though the rest of the game is at least just as fun), and if we are also counting mod skills, then Ninjutsu (I love having pretty much unlimited ammunition to kill everything with thousands of ranged paper-cuts).
     
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  7. Tycho

    Tycho Member

    Tinkering. All they need to do is give Tinkering craftable killer clockwork robodrones and it will achieve a new level of awesome. Also, more inventory space.
     
  8. Dynamod

    Dynamod Member

    Demonology. Contract and Celstial Circle = HAAAAX!

    Also Fungal Arts. gotta love Fungal Arts.

    To paraphrase, Demon. F.arts.
     
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  9. Wootah

    Wootah Member

    Caster:
    Ley Lines. Mana Regen Ability + Teleport on 3 second cooldown = uber sick
    Golemacy. Walls and Thaumites plus digging ray the whole dang level!

    Rogue. Burlarly. Picks, traps, and vending machine steal!
    Arch. Send that Shiz to the museum... got 9000 exp from an item this weekend. Plus using all krongs on neckpieces and then just send them to the museum and then restoring them and doing it all over again!

    Warrior
    Berserking. Procs and More Procs

    least loved
    Axes... the skill tree would be OK but it seems axes are way to few.
    Throwing. Single target throwing is kinda meh. The damage you get from a crossbow is usually better than the bonus you get from melee bonus.
     
  10. kino5

    kino5 Member

    I enjoy the game much more when I'm playing rogue builds: Archery, Burglary, Archaeology and Tinkering for sure, and I try to alter the other three skills.

    Also, I love promethean magic + blood magic. I think I like setting things on fire too much...
     
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  11. JunkRamen

    JunkRamen Member

    Dual Wielding because the game is practically unplayable as a melee without it. I mean you could go with something super tanky or a build meant to wield two of those books that proc paralysis but it takes so long to kill as melee without DW that it's pretty much a must-have to me.

    Burglary for the extra exp and incredible utility on top of some good stats.

    Fleshcrafting because it has a really good heal and some AoE to help deal with zoo's as a non-mage.
     
  12. Stupid Beard

    Stupid Beard Member

    Necro for zoo obliteration. Also for many funny deaths where I've accidentally opened a rift right on top of my own head.
    Mathemagic for the random teleport which more often than not teleports me right into my own rift, leading to more funny deaths.
    Blood Magic for providing lots of mana to cause more funny deaths with.
    Emo, because the curse cure is handy. Also, for creating acid clouds then accidentally walking straight through them leading to yet more funny deaths.
    Promethean for setting fire to things. Usually myself, leading to even more funny deaths.
     
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  13. Tycho

    Tycho Member

    Most roguelikes have YASDs. DoD has YAFDs. :cool:
     
  14. Stupid Beard

    Stupid Beard Member

    On the subject of yet another funny death, I present to you this fine example. I was sat further down the screen and intended to stick another rift in because I am a firm believer in overkill. However, I didn't notice that I had teleport selected so I successfully teleported right between two rifts and in the middle of a zoo.

    I'm pretty proud of this one :)

    FunnyDeath.jpg
     
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