So I'm on the 9th floor, I see a Statue of Inconsequentia, I click on it, I accept the quest, and it crashes immediately. I repeat it a few more times, then it magically fixes itself. It sends me to find an artifact. I find said artifact. I click on the artifact. CRASH. Open DoD again. Different quest: Kill a commander. Just as I land the killing blow...CRASH. I've repeated this about 5 times, in the hope of it fixing itself like it did earlier. Prior to this, no problems with questing or anything like that.
I have an exactly same thing and I also have a stack trace: Code: Program received signal SIGSEGV, Segmentation fault. 0x000000000040b4f4 in AdvanceQuest(Quest*, int, int) () (gdb) bt #0 0x000000000040b4f4 in AdvanceQuest(Quest*, int, int) () #1 0x000000000040b712 in QuestBlocker::ItemUsed(Item*) () #2 0x000000000050f090 in HandleMouseClick(int, int, int) () #3 0x0000000000513ce1 in ParsePlayerInput() () #4 0x00000000004a045f in Mainloop() () #5 0x00000000004a071d in PlayGameWithLoadFilename(std::basic_string<char, std::char_traits<char>, std::allocator<char> >) () #6 0x00000000004a354f in main () That's linux x64 obviously. By the way, kudos, you have the cleanest stack traces I've ever seen in my life! That's talent. Yeah, and one of my crashes was due to opening of chest of evil.
I have no idea what that means, but thanks Update: Purchasing RotDG fixed the bug. Devs must be short for devious, making me buy DLC to fix bugs :-P