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Start a new game without seven skills

Discussion in 'Suggestions' started by Tacroy, Jul 24, 2011.

  1. Tacroy

    Tacroy Member

    It would be nice if you could start a new game without assigning all seven skills, in order to add more of a challenge to the game. It should at least be an option.
     
  2. nickwolf

    nickwolf Member

    you could always start with ley walking or something.. pretty useless
     
  3. killington

    killington Member

    @nickwolf: tell that to my mages that gain 1 mana per step =X
     
  4. Countmore

    Countmore Member

    Pick weapon skills that you'll never use.

    Imagine a Master of Arms who picks Sword, Axe, Mace, Staff, Crossbow, Throwing and Unarmed. Ironically, he wouldn't be able to pick Master of Arms.
     
  5. Incendax

    Incendax Member

    @Tacroy It might be a nice option, but you can always simulate it just by taking magic skills and never using any magic. Of course, I don't even know what the penalty for lack of weapon proficiency is. It never seems to stop me from mauling things with weapons.

    @Killington Sure. Just ask any mage without Lay Walker that also gains 1 mana per step.
     
  6. Tacroy

    Tacroy Member

    @Countmore and @Incendax: There is that, but it would be nice to have achievements and things like that tied to it.
     
  7. Incendax

    Incendax Member

    @Tacroy True enough. I'm not certain what the point of the "Pick Same Skills As Last Time" button is. It only takes a second or two to select the same skills you had last time. Perhaps this button could be turned into a "Start With What I Have!" button so you could begin with fewer than 7 skills.
     
  8. Embolus

    Embolus Member

    I would mod that in, except anything that pertains to starting and leveling your character doesn't seem to be in XML form, and are therefore unmoddable. =(
     
  9. KittenMaster

    KittenMaster Member

    Your stat growths are affected by what skills you pick so you'd have to hope for more of a "low stat" game if you pick filler skills. I think this is a good idea for a feature.
     
  10. Greg72

    Greg72 Member

    Play without any of the following Dodging, Burglary, Archaeology, Promethean magic, Alchemy or Fungal arts on going rogue+permadeath, I think that would be harder than having 4-5 skills only.
     
  11. Abominog

    Abominog Member

    Save your game and delete the skills you don't want from the save file
     
  12. Tacroy

    Tacroy Member

    @Greg72: Dual Wielding, Maces, Smithing, Assassination, Deadshot and Psionics. Craft a pair of Flails of Pleiades and the Serpentine Platemail and a pair of Rings of Iron Thorns and you should be doing pretty good. You'll proc on most hits with assassination + deadshot, Smithing gives you nice equipment so you'll end up countering a lot of hits (might even switch to a swords build for the extra countering), and Psionics gives you something to do with your mana as well as a way to get those island items.

    By the time you get to corruption monsters, you should have enough raw materials to just re-forge your primary weapons whenever they get corrupted.
     
  13. Incendax

    Incendax Member

    Tacroy has a point. He just detailed an incredibly powerful build using no skills that would be considered overpowered. I've played an incredibly similar build and obliterated Dredmor with it.
     
  14. Sokaron

    Sokaron Member

    @Tacroy
    Why not a pair of Royal Beatdowns?
     
  15. Tacroy

    Tacroy Member

    @Sokaron Oh huh, I was under the impression that those were uncraftable. Royal Beatdown it is.

    However, I bet you'll have the materials for the Flail of Pleiades before you have the materials for the Royal Beatdown, since the Royal Beatdown requires more steel.
     
  16. Anacone

    Anacone Member

    @Tacroy That's only 6 skills what should be 7th?
     
  17. Tacroy

    Tacroy Member

    Ley Walker, obviously :)
     
  18. killington

    killington Member

    @Incendax: At dlvl 2 or 3? doubtful.
     
  19. Incendax

    Incendax Member

    @Killington Depends on the RNG. I've had +6 from items by the end of the 2nd floor before. +9 usually takes 3rd or 4th floor.