While finding out how enchantments work, I found the following bugs: If an item is enchanted and gains one of the primary stats (either positive or negative), the enchantment total isn't modified. For example, if an item is supposed to get 4 enchantments, if one of the enchantments it gains is for savvyiness, that won't count towards the total (meaning it'd get 5). When using This Translation is Wrong, if an item was negatively enchanted, it doesn't seem to count the negative enchantment values correctly (positive ones are correct). For example, if an item gets 4 negative enchantments, if This Translation is Wrong is used on it, it will end up with only 1 negative enchantment (it always seems to think it only has 1, regardless of how many it has). I'm unsure if this is true for corrupted weapons, or multiple negative enchantments via more than one altar.