Ok, does anyone know exactly what it does and how it works? This game is, to me, very focused on knowing what the stats all do and how they work, and choosing which ones to concern yourself with at any given time, and suddenly I realize that this is the one stat that I DONT know how it works. It'll bother me until I find out. Is there some specific type of damage it resists? Does it resist debuffs, or lower the amount of turns they last for? Surely it does SOMETHING.
I assume that's the origin of the 'Resist!' text that I see sometimes when hurting enemies with magic or toxic cloud traps. I've never noticed the hero resisting before though. Bug?
I'm pretty sure Vykk is right. At the moment, it's a little under powered since it is hard to get. I would like to see it more common on armours in general, but more so on heavier armours, since melee builds(outside of Necro/Vamp) really need a boon of some sort.