(The kitchen *might* unscramble itself if you cancel the "Make Cabbage Stew" assignment from the jobs menu. Or it might crash. YMMV.)
The Mac Build still has a few small crashes that I think are specific to it, and that I need to hunt down. (They might also be in the OS X driver...
Done!
Whaaaaaaaaaaaaaaaaaaaat?! It's true! Revision 41D has now hit the experimental build, with a variety of exciting bug fixes and quality-of-life...
(Oh wow, welcome back!)
(Good news, the stuck kitchen bug (and maybe similar bugs!) have now been fixed.)
(Ah-hah. Finally a save game with a blocked kitchen!)
Send me your console.txt when you have a chance, please?
Send me that save, please? contact@gaslampgames.com marked "save with spurious loadout missing messages"
Burning question: has anybody had the burial loop issue?
(Also, Haddock, what video card are you on? You aren't... getting... outlines...)
Stay on the stable branch! Don't deviate! (For one thing, 41C will probably asplode the save.)
A reminder: since 41B was a hotfix, it will remain in the "stable" build. The following changes are only if you are in the Experimental build:...
What lovely metropoli!
(Work crew window lag has been fixed for revision 41C. It takes a bit of time to open for the first time if you have 200 colonists and never open...
So whose turn is it now?
David was cursing and swearing at it this morning, so "probably."
Found it!
(Whose save game has the stuck Stahlmarkian? I've been looking for one of those.)
(Okay, this is the work crew job filters? And not the workshop jobs? I was under the impression we were talking about workshop jobs here. Work...
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