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Linux 64-bit 1.09B Crashes upon "Save and Quit" and entering stairs

Discussion in 'Bugs' started by marcjank, Jan 4, 2012.

  1. marcjank

    marcjank Member

    Hi everyone,

    I'm using the latest build of Dredmor from Desura, V1.09B. I got around the libsdl problems by copying the AMD64 folder from V1.09 (from the HIB) to the desura dungeons-of-dredmor folder.
    This solved the sdl mixer errors, and the game become playable.
    I resumed my previously unloadable save on the second floor, and played for a while. Upon pressing "Save and Quit" Dredmor had a segfault. I also started a new character and played through the first floor, but Dredmor experienced a segfault when I entered the stairwell to floor 2. Since I was able to play floor 2 earlier, maybe the staircase sound is mislabeled? I also was able to confirm that anytime I did a "Save and Quit" Dredmor would segfault. I don't know how to do a backtrace, but if someone could show me I'd be happy to provide some backtraces.
    Despite the errors, I like what you guys have done in these new patches. Very excited to see the working version.

    Cheers,
    Marc