Hello community! I have become awestruck by Dod and have taken to (attempt) making some mods! Now, I have no previous experience in xml, but have managed to fumble my way through the construction of these two mods by relying on the wonderful how to guides here, and reading threads about issues similar to what I encountered. I have released the two mods on steam, and would like to post a link to the files here as well for those not using steam. Files available at --> www.50L170n.com All feedback and constructive criticism is deeply appreciated. ** All further updates will be available on my website as linked above Steam Link for More Rooms Mod Steam Link for Ultra Library!
These are good, but there's one thing you should know: rooms spawn only if there's enough space for them in the dungeon -- so epically large rooms like the UltraLibrary are going to spawn very rarely.
Thanx for the feedback! Would it be safe to consider a "large" room say over... 15x15? I guess the larger the less chance in general I will keep that in mind for future rooms. Is it also true that more doors (or door ready areas) increases the probability of being chosen?
perhaps Cube'd is the one you refer to? Ill take the lava out of the front row so u can walk infront too. Would that help?
I have updated "Cube'd" to have considerably less walka round. Hope this solves the problem. Also, I updated the mod to include 2 new rooms for a grand total of 9 now - The Rust Depository room added -The Lunchroom added (a room which spawns 2 drink and 2 food dispensers. potential of one per floor. Has shop checkered flags inside) Let me know what you think!
updated to 21 rooms (more room mod) all files (including all future updates) now available at my website rather than updating them here too www.50L170n.com
Essence, just wanted to note that in the last update I addressed the size of the rooms (in the more rooms mod), scaling many of them down to be more appropriate. I am looking at ultra library as well. Thanx again for the advice!