Why cannot we have the possibility to remove skills from skillbar? This is something basically every rpg with skillbars can do, and it's a thing that is much needed now that we have more skillbars: there are skills which cannot be deleted from the skillbar until the last of the three is filled up by other spells. And, sometimes, it can happen that someone add a spell two or more times: the spot on the skillbar is wasted until the character has so many spells he can overcome the copied spell.
Huh? I don't see the issue apart from a minor annoyance. All you have to do is put the skills you want in the number slots that you want. No one is going to die if the same skill is in multiple places due to rearranging.
No one will die for sure, but this is an issue for sure: you can't do a thing that lots of other games let you do. And this is why it's in the suggestion, not into the bug, forum. This could not be a problem if the game was newly born or in beta, not after 3 expansions.
That is also quite true. It'd be nice if everything would get fixed up, but sadly that never happens in any game.