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affectsCorpses="0" not working on triggers

Discussion in 'Bugs' started by Null, Aug 7, 2012.

  1. Null

    Null Will Mod for Digglebucks

    While it should work, affectsCorpses="0" does nothing to delayed triggers it seems. There's nothing else it just doesn't work.
     
  2. Ruigi

    Ruigi Will Mod for Digglebucks

    I've not noticed this. so if a monster is standing on a stack of corpses and you shoot a rocket fist at it (or some other spell with delayed trigger effects) it will hit multiple times for each corpse on the tile?
     
  3. Null

    Null Will Mod for Digglebucks

    I think it might. In that case the fist would knock back without any negative effects. I just noticed it because one of my dots (that used triggers instead) was ignoring this and still dealing damage after the target had died.
     
  4. Ruigi

    Ruigi Will Mod for Digglebucks

    I noticed this too. the problem goes away if you use dot instead of trigger, and it only happens after something is dead, not when a corpse is targeted.