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All right, modding geniuses: a different limited teleport

Discussion in 'Modding' started by Essence, Jun 22, 2012.

  1. Essence

    Essence Will Mod for Digglebucks

    OK, so I'm trying to figure out how to do this. I want to make a teleport that will go wherever you point it, but will stop in front of, rather than on top of, a blocker, monster, or anything else that would normally stop a missile. The problem is that type="beam" and type="beammissile" both go straight over blockers (which you'd think a beammissile really wouldn't), and type="missile" stops ON the blocker or monster, not in front of it.

    Is there a method to accomplish this goal, or am I barking up a nonexistent tree?
     
  2. Kalos

    Kalos Member

    Maybe by triggering a type="template" (30 or 629 probably) teleport on arrival, but the problem is to determine if the missile was blocked and choose the direction to go "back" instead of the default north.

    Edit: With a little luck, anchored="1" remember the direction the player was facing when casting the spell who trigger the template.
     
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  3. Null

    Null Will Mod for Digglebucks

    Yeah have a template that's anchored and faces down that's triggered after you teleport.
     
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