I have stockpiled all the goods needed for producing an Ammo Autoloader (and I have double-checked that the goods are actually located on my stockpile square). FMJ Ammo x 30 Iron Plates x 10 Brass Cogs x 10 My Steam Knight Manufactory can produce other items - but for some reason it will not start the production of the Ammo Autoloader. Could it be that the bill of Ingredients is not complete or correct?
The bill of ingredients is not correct if you look into the file workshop_jobs.xml The required ingredient for the Ammo Autoloader are 30x ammo2 which is Ball Cartridge ammo. If you want it to behave as it is displayed change line 2633 Code: from <require_multiple_gameobjects input="ammo2" amount="30" tag="ammo2"... to <require_multiple_gameobjects input="ammo2" amount="30" tag="ammo3"... Otherwise produce 30 units of Ball Cartridge Ammo