{ displayName = "Assemble Large Pipe and Valve", jobName = "Assemble Large Pipe and Valve", product = {"boxed_barometer"}, iconXML = "ui/orderIcons2.xml", iconName = "barometer", costs = { iron_trunk = 1,}, standingOrderDisplayName = "Standing Order for Barometers", productName = "Boxed Barometer", biome = nil, requiredModuleTag = {"workbench"}, requiredModuleText = {"Requires workbench module!"}, missingModuleIconXML = "ui/orderIconsGray2.xml", missingModuleIconName = "barometer", defaultIconState = "gray" }, { displayName = "Assemble Barometer", jobName = "Assemble Barometer", product = {"boxed_large_pipe_and_valve"}, iconXML = "ui/orderIcons2.xml", iconName = "pipe_and_valve", costs = { iron_trunk = 1,}, standingOrderDisplayName = "Standing Order for Barometers", productName = "Boxed Barometer", biome = nil, requiredModuleTag = {"workbench"}, requiredModuleText = {"Requires workbench module!"}, missingModuleIconXML = "ui/orderIconsGray2.xml", missingModuleIconName = "pipe_and_valve", defaultIconState = "gray" }, Should be the other way round in workshops.edb
Also in workshops.ebd Vacuum chamber costs = { iron_pipe_icon = 2, iron_plate_icon = 2, glass_panes_pallet_icon = 1, cog_bucket = 1,}, and more the more severe error in workshop_jobs.xml: <require_multiple_gameobjects input="ingot_of_steel" amount="2" use_multiplier="1" range="100" tag="iron_pipes" failure_reason="Requires available iron pipes." closest="1" require_owned="1"/>