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Buff visual cue

Discussion in 'Suggestions' started by Isc4riot, Aug 6, 2012.

  1. Isc4riot

    Isc4riot Member

    Ability to disable the visual cue of buffs in options. My mod can use up to 1000 stacks and things are getting kind of... messy.
     
  2. Wolg

    Wolg Member

    Out of curiosity, why so many stacks?
     
  3. Isc4riot

    Isc4riot Member

    You get 1 stack for ever enemy killed. You use these stacks for your other abilities. Its a necromancery, or rather, soulmancery mod. One of the later spells converts the souls you collected, aka the stacks, into random stats.
     
  4. Glazed

    Glazed Member

    That's a really neat concept, and I can see how the buff graphics can really get in the way. The graphics should probably fade away after maybe 6 stacks, or just cap at six. (Six buffs show as 5 extra stacks under the icon.) When you have two columns of buffs, six stacks can be seen between them. At least at my current resolution.

    Here's a fading example:

    StackFade.png

    Whether they fade or just cap at six this would help your mod a lot.
     
  5. Isc4riot

    Isc4riot Member

    Ability to make the buff icons smaller would also be a nice thing to do too. Like 4 small buff icons that are big as the 64x64 one.