Is it possible to create a buff that disappears when your health goes below a certain amount? such as a buff lasting until your health drops below 10. i looked for quite a while, but couldnt find anything about this.
Make it have -10. That way if they'd get to what was 10 health or less before then the buff will certainly be gone.
damn, that's a shame, and I guess taking away 10 health then adding ten health at the end of a turn would be a pretty amusing idea, I might actually use it for something.
also, is it possible to add and reduce from current health without it being a type? or is that just reducing health and im just being dumb (see's health stat as maximum.)
using healing as a damage type can heavily break it xD not recommended since it causes you to be unable to move or access menus.