If you up the animation speed with = sign and the electrical strike procs, the game hangs and has to be forced to shut down. Music continues to play. I suspect but cannot prove or demonstrate it is related to other animation-related crashes at the moment that have been mentioned in other threads. Can someone confirm that?
Fixed for the next patch already I believe. If you want to check, install the 1.1.3 beta patch here. http://community.gaslampgames.com/threads/dredmor-1-1-3-beta-feedback-thread.5193/