FORUM ARCHIVED

COMING SOON

Discussion in 'Modding' started by FaxCelestis, Mar 30, 2012.

  1. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    FROM FAX CELESTIS INDUSTRIES teaser1.png
     
  2. Borodin

    Borodin Member

    Cute. And you caught the game's humor exactly right, too. :D So, astrology?
     
  3. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Yeah. Zodiac stuff. Working on what each sign does and figuring out how to make it so you can only have one sign.

    ...though, knowing the contradictory nature of the Dredmorian world, it may be better to allow multiple birthsigns. You could get an achievement for getting all twelve!...if you could mod achievements, that is.
     
  4. This is awesome :3
     
  5. Lorrelian

    Lorrelian Member

    Does it make the Astrology skill better? Because it looks like it should.
     
  6. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    We'll see. Right now I'm trying to figure out a way to force the room to spawn.
     
  7. Daynab

    Daynab Community Moderator Staff Member

    Sweet, your drawings look great. Can't wait to play it.

    Also; effing eels man :p
     
  8. r_b_bergstrom

    r_b_bergstrom Will Mod for Digglebucks

    This mod idea is ridiculously cool. Can't wait!

    Didn't think of this before (probably because I didn't know what you were up to), but if the point is to just make it spawn once... you could make this a non-mod-loader, install-it-by-overwriting-files kind of mod. In other words, attach the zodiac-choosing room to the starting room of the dungeon.
     
  9. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Yeah. I was kind of hoping to avoid that for ease of installation and to avoid issues with patch updates.
     
  10. Dray`Gon

    Dray`Gon Member

    Heck, I'm willing to go through the extra work for this if it turns out to be as cool as it looks. XD
     
  11. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    MORE TEASERS

    Code:
    <spell name="Born Under The Djinn In Tonic" type="self" icon="skills/wizard/spell_air2_64.png">
        <description text="Your blood is suffused with elemental energies. When you add alcohol, it reacts, infusing you with arcane energy."/>
        <buff useTimer="0" removeable="0" allowstacking="0" icon="skills/wizard/spell_air2_64.png" smallicon="skills/wizard/spell_air2_32.png">
            <boozeBuff name="Under The Djinnfluence" />
            </buff>
        <anim sprite="sprites/sfx/glintA/glintA" frames="5" framerate="60" sfx="ping" />
        </spell>
    
    <spell name="Under The Djinnfluence" type="self" icon="skills/wizard/spell_air2_64.png">
        <description text="Your vision clouds, but your body thrums with elemental energies."/>
        <buff useTimer="10" removeable="0" allowstacking="0" icon="skills/wizard/spell_air2_64.png" smallicon="skills/wizard/spell_air2_32.png">
            <effect type="dot" spell="Mana Restore" amount="15" />
            <secondarybuff id="18" amount="-2" /> <!-- sight -->
            <secondarybuff id="3" amount="3" /> <!-- magpow -->
            <secondarybuff id="5" amount="5" /> <!-- hay -->
            <secondarybuff id="11" amount="-10" /> <!-- resist -->
            </buff>
        <anim sprite="sprites/sfx/glintA/glintA" frames="5" framerate="60" sfx="ping" />
        </spell>
    
    <spell name="Mana Restore" type="self" icon="skills/ 64.png">
        <description text="Om nom nom delishus mana"/>
        <effect type="spellpoints" amount="1"/>
        <anim sprite="sprites/sfx/glintA/glintA" frames="5" framerate="60" sfx="ping" />
        </spell>
     
    <spell name="Born Under The Slick" type="self" icon="skills/ 64.png">
        <description text=" "/>
        <buff useTimer="0" removeable="0" allowstacking="0" icon="skills/ 64.png" smallicon="skills/ 32.png">
            <targetHitEffectBuff name="Coated in Oil" />
            <resistbuff toxic="3" conflagratory="3" />
            <secondarybuff id="22" amount="5" />
            </buff>
        <anim sprite="sprites/sfx/glintA/glintA" frames="5" framerate="60" sfx="ping" />
        </spell>
    
    <spell name="Coated in Oil" type="target" icon="skills/wizard/spell_water5_64.png">
        <description text=" "/>
        <buff useTimer="0" removeable="0" brittle="2" allowstacking="1" stackSize="3" icon="skills/wizard/spell_water5_64.png" smallicon="skills/wizard/spell_water5_32.png">
            <resistbuff conflagratory="-2" />
            <halo name="sprites/sfx/oildrip/oildrip" first="0" num="4" frameRate="100"/>
            </buff>
        <anim sprite="sprites/sfx/glintA/glintA" frames="5" framerate="60" sfx="ping" />
        </spell>
     
    MrAltamente and Daynab like this.