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OS X Lion Constant crashes

Discussion in 'Bugs' started by Ashley Penney, Aug 2, 2012.

  1. Ashley Penney

    Ashley Penney Member

    Hi,

    I decided to finally pick up the game after seeing the new expansion pack is out. However it's crashed 4 times already and I'm still trying to work my way through the tutorial. It's effectively unplayable right now.

    Here's the backtrace/osx report thingy (the previous crash was also in BuildPlayerFromSkills() too):

    http://fpaste.org/mKRg/

    (I can't paste the whole thing due to size limits but here's a chunk):

    1. Path: /Users/USER/Library/Application Support/Steam/*/Dungeons of Dredmor.app/Contents/MacOS/dredmor
    2. Identifier: com.gaslampgames.dredmor
    3. Version: 1.0
    4. Code Type: X86 (Native)
    5. Parent Process: launchd [182]
    6. User ID: 501
    7. Date/Time: 2012-08-02 18:26:16.542 -0400
    8. OS Version: Mac OS X 10.8 (12A269)
    9. Report Version: 10
    10. Crashed Thread: 1 Dispatch queue: com.apple.libdispatch-manager
    11. Exception Type: EXC_CRASH (SIGSEGV)
    12. Exception Codes: 0x0000000000000000, 0x0000000000000000
    13. Thread 0:: MainThrd Dispatch queue: com.apple.main-thread
    14. 0 libstdc++.6.dylib 0x970e7c64 std::string::assign(std::string const&) + 72
    15. 1 com.gaslampgames.dredmor 0x00183474 Player::BuildPlayerFromSkills() + 468
    16. 2 com.gaslampgames.dredmor 0x0016f2a5 DisplayTutorials() + 3909
    17. 3 com.gaslampgames.dredmor 0x00101873 SDL_main + 6243
    18. 4 com.gaslampgames.dredmor 0x00262a9c -[SDLMain applicationDidFinishLaunching:] + 76
    19. 5 com.apple.Foundation 0x94458d92 __57-[NSNotificationCenter addObserver:selector:name:eek:bject:]_block_invoke_0 + 49
    20. 6 com.apple.CoreFoundation 0x97e7f481 ___CFXNotificationPost_block_invoke_0 + 257
    21. 7 com.apple.CoreFoundation 0x97dcab5a _CFXNotificationPost + 2794
    22. 8 com.apple.Foundation 0x944418c8 -[NSNotificationCenter postNotificationName:eek:bject:userInfo:] + 92
    23. 9 com.apple.AppKit 0x99b4e0ce -[NSApplication _postDidFinishNotification] + 367
    24. 10 com.apple.AppKit 0x99b4dd88 -[NSApplication _sendFinishLaunchingNotification] + 249
    25. 11 com.apple.AppKit 0x99b4acef -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 751
    26. 12 com.apple.AppKit 0x99b4a804 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 378
    27. 13 libobjc.A.dylib 0x95827628 -[NSObject performSelector:withObject:withObject:] + 77
    28. 14 com.apple.Foundation 0x9445c37a __76-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke_0 + 121
    29. 15 com.apple.Foundation 0x9445bed1 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 430
    30. 16 com.apple.Foundation 0x9445bcce _NSAppleEventManagerGenericHandler + 173
    31. 17 com.apple.AE 0x90f375b3 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 331
    32. 18 com.apple.AE 0x90f0ddde dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
    33. 19 com.apple.AE 0x90f0dc9d aeProcessAppleEvent + 318
    34. 20 com.apple.HIToolbox 0x98e04394 AEProcessAppleEvent + 100
    35. 21 com.apple.AppKit 0x99b46dfd _DPSNextEvent + 1655
    36. 22 com.apple.AppKit 0x99b4628c -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
    37. 23 com.apple.AppKit 0x99b3c6dc -[NSApplication run] + 855
    38. 24 com.gaslampgames.dredmor 0x00263246 main + 1590
    39. 25 com.gaslampgames.dredmor 0x000122e9 start + 53
     
  2. Daynab

    Daynab Community Moderator Staff Member

    I believe a couple of the tutorials are indeed crashy right this moment. Very unfortunate. The game itself should be (mostly) not crashy. We're working on fixing these issues right now.
     
  3. AvzinElkein

    AvzinElkein Member

    Speaking of tutorials, are you going to simply start a new set from scratch?
     
  4. Nicholas

    Nicholas Technology Director Staff Member

    Might do. I'm not sure.