Hi, I decided to finally pick up the game after seeing the new expansion pack is out. However it's crashed 4 times already and I'm still trying to work my way through the tutorial. It's effectively unplayable right now. Here's the backtrace/osx report thingy (the previous crash was also in BuildPlayerFromSkills() too): http://fpaste.org/mKRg/ (I can't paste the whole thing due to size limits but here's a chunk): Path: /Users/USER/Library/Application Support/Steam/*/Dungeons of Dredmor.app/Contents/MacOS/dredmor Identifier: com.gaslampgames.dredmor Version: 1.0 Code Type: X86 (Native) Parent Process: launchd [182] User ID: 501 Date/Time: 2012-08-02 18:26:16.542 -0400 OS Version: Mac OS X 10.8 (12A269) Report Version: 10 Crashed Thread: 1 Dispatch queue: com.apple.libdispatch-manager Exception Type: EXC_CRASH (SIGSEGV) Exception Codes: 0x0000000000000000, 0x0000000000000000 Thread 0:: MainThrd Dispatch queue: com.apple.main-thread 0 libstdc++.6.dylib 0x970e7c64 std::string::assign(std::string const&) + 72 1 com.gaslampgames.dredmor 0x00183474 Player::BuildPlayerFromSkills() + 468 2 com.gaslampgames.dredmor 0x0016f2a5 DisplayTutorials() + 3909 3 com.gaslampgames.dredmor 0x00101873 SDL_main + 6243 4 com.gaslampgames.dredmor 0x00262a9c -[SDLMain applicationDidFinishLaunching:] + 76 5 com.apple.Foundation 0x94458d92 __57-[NSNotificationCenter addObserver:selector:namebject:]_block_invoke_0 + 49 6 com.apple.CoreFoundation 0x97e7f481 ___CFXNotificationPost_block_invoke_0 + 257 7 com.apple.CoreFoundation 0x97dcab5a _CFXNotificationPost + 2794 8 com.apple.Foundation 0x944418c8 -[NSNotificationCenter postNotificationNamebject:userInfo:] + 92 9 com.apple.AppKit 0x99b4e0ce -[NSApplication _postDidFinishNotification] + 367 10 com.apple.AppKit 0x99b4dd88 -[NSApplication _sendFinishLaunchingNotification] + 249 11 com.apple.AppKit 0x99b4acef -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 751 12 com.apple.AppKit 0x99b4a804 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 378 13 libobjc.A.dylib 0x95827628 -[NSObject performSelector:withObject:withObject:] + 77 14 com.apple.Foundation 0x9445c37a __76-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke_0 + 121 15 com.apple.Foundation 0x9445bed1 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 430 16 com.apple.Foundation 0x9445bcce _NSAppleEventManagerGenericHandler + 173 17 com.apple.AE 0x90f375b3 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 331 18 com.apple.AE 0x90f0ddde dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44 19 com.apple.AE 0x90f0dc9d aeProcessAppleEvent + 318 20 com.apple.HIToolbox 0x98e04394 AEProcessAppleEvent + 100 21 com.apple.AppKit 0x99b46dfd _DPSNextEvent + 1655 22 com.apple.AppKit 0x99b4628c -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119 23 com.apple.AppKit 0x99b3c6dc -[NSApplication run] + 855 24 com.gaslampgames.dredmor 0x00263246 main + 1590 25 com.gaslampgames.dredmor 0x000122e9 start + 53
I believe a couple of the tutorials are indeed crashy right this moment. Very unfortunate. The game itself should be (mostly) not crashy. We're working on fixing these issues right now.