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Crafting Bonus Stats - Function of Level???

Discussion in 'Dungeons of Dredmor General' started by eskr, Aug 13, 2012.

  1. eskr

    eskr Member

    This is perhaps an ignorant question, but I've noticed that sometimes when I craft an item that I wouldn't expect to have random magical properties (e.g. clockwork chainsaw) it will have random stat bonuses (e.g. +sneakiness).

    This is true even when the level of the item is equal to my crafting skill.
    Does one get some % of stat bonuses as crafting level increases (giving a reason to max a craft level even if you're making items below max craft level).

    Forgive the question if obvious, I only just started crafting now that the pocket dimension decreases the logistics of item storage.
     
  2. DuckAndCower

    DuckAndCower Member

    As I understand it, the clockwork sword and axes have artifact levels (4 for the sword and regular axe, 6 for the upgraded axe), which gives it random bonuses when it's created. Check out the Dredmorpedia to see what has artifact levels (if you want to get spoilery): http://j-factor.com/dredmorpedia/#981
     
    Turbo164 and eskr like this.
  3. eskr

    eskr Member

    Gotcha. Thanks.