Hi! I registered here solely to report this annoying segmentation fault bug! I have tried a new Dungeons of Dredmor expansion a few times and always when I get a little farther away (say Dungeon level 3) game crashes on some situation. I'm not exactly sure if I was always in Wizardland, because this is only a second time it happens (I haven't yet played new expansion much) and the first time I just thought that maybe I just had a bad luck and just started a new game. Then my last autosave was also a far far away from the crash point, but today the situation with crash is quite ideal to replicate the bug: 1. Load save 2. Open the only door in a room *CRASH* If door is opened from afar using some skill, then crash happens only when I move closer to it, so I think it has something to do with loading / showing a new content. Below is a backtrace of the dumped core. Code: (gdb) bt #0 0x00000000005dab10 in PHYSFS_fileLength () #1 0x00000000004c2bc1 in Sprite::LoadXML(char const*, int, int) () #2 0x00000000004c389a in Sprite::Load(char const*, char const*, int, int, int) () #3 0x00000000004cbf9f in SpriteMgr_AutoLoad(char const*, char const*, char const*, int, int, int) () #4 0x0000000000512752 in Monster::RebuildSprites() () #5 0x0000000000519ce3 in Monster::Monster(monDBEntry*) () #6 0x0000000000472de2 in WizardLevel::NewMonster(monDBEntry*) () #7 0x00000000004843e5 in Level::SpawnMonster(int, int, bool, bool, bool, bool) () #8 0x000000000059468c in DirectorFillRoom(RoomRecord*) () #9 0x0000000000594ff7 in DirectorScanPass() () #10 0x0000000000549173 in Player::TeleportTo(int, int, Level*, int) () #11 0x0000000000423400 in Portalize(int, int) () #12 0x000000000062c7e5 in WizardPortal::Clicked() () #13 0x0000000000566e91 in DoPlayerClickedProcessing(int, int) () #14 0x000000000056a6b7 in HandleMouseClick(int, int, int) () #15 0x000000000056f7c1 in ParsePlayerInput() () #16 0x00000000004db33f in PlayGameWithLoadFilename(std::string) () #17 0x00000000004de77b in main ()
Having the same issue here with the same backtrace, just adding my save file. Version: 1.1.3 from steam OS: Gentoo multilib