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Linux 64-bit Crash (with coredump)

Discussion in 'Bugs' started by legolegs, Mar 27, 2012.

  1. legolegs

    legolegs Member

    version: 1.0.9 REV B (from Steam)
    md5sum of Dredmor-amd64: 603da581f127378cc7c00d69d425f6da

    What's happening: Segmentation fault
    What I was doing: walking around in east-east-south area of map.
    Reproductivity: 100%. Its rarely takes more than 5 minutes to crash the game again. I did it many times.
    My theory: some ghost teleports or tries to spawn inside of walls.
    Core file: http://rghost.ru/37258722
    Also backtrace:
    Code:
    (gdb) backtrace
    #0  0x00000000005360d4 in DirectorTick() ()
    #1  0x0000000000411fde in GameTick() ()
    #2  0x00000000005144a1 in ParsePlayerInput() ()
    #3  0x00000000004a045f in Mainloop() ()
    #4  0x00000000004a071d in PlayGameWithLoadFilename(std::string) ()
    #5  0x00000000004a354f in main ()