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Windows Vista/7 64-bit Dangourously encrusted buffing?

Discussion in 'Bugs' started by Einhander, Aug 6, 2012.

  1. Einhander

    Einhander Member

    I somehow managed to discover that over encrusting my items yield awesome results, I am unsure if this is intended or a bug, but basically every time I attack a mob I some how cast 3-6 spells at a time killing everything near me.
    During this time my character "falls asleep" and re-awakens next turn to continue attacking.

    It's almost as if I have dire empowerment x10 and the only thing I have dangerously unstable is my gloves with +34 piercing damage.

    A downside to all of this "spell casting" is that the game begins to slow down and can take a while to calculate between turns.

    I'm assuming the only reason my character doesn't take damage from this insanity is because of my high resistances.

    What I don't understand is that my character is a warrior with no magic oriented abilities, and I'm casting high end wand spells by just attacking or by countering.

    If anyone wants to try and replicate my results get a pair of clockwork gauntlets, and encrust the snot out of them I suppose.
     

    Attached Files:

  2. r_b_bergstrom

    r_b_bergstrom Will Mod for Digglebucks

    While instability is supposed to cause various random effects that vary from item to item, what you're experiencing suggests that some of those random effects may be broken. I'm pretty sure the one with the tentacles should be dealing gobs of :dmg_necromatic: to you, and you have zero :resist_nercomatic:.
     
  3. BMandFighter

    BMandFighter Member

    In a similar vein, encrusting for me destroyed a weapon's stats.

    I had an Acidspitter that I got from a quest with a +8:dmg_aethereal: enchant. When I added just one rock encrust (no other crusts at all) it gave the +3:dmg_crushing:, but removed the +8:dmg_aethereal: AND added -3:dmg_slashing: .
     
  4. ngsosi

    ngsosi Member

    One of my weapons is slightly unstable and everytime I hit something it spams the bolt of squid type spell. It's made the game pretty terrible to play right now. The wep is a ravager which I probably won't be able to replace for a while.

    Is there anyway to disable unstable effects until this is fixed?
     
  5. Daynab

    Daynab Community Moderator Staff Member

    I think commenting them out from the first lines of encrustDB.xml will work, but it won't affect the already encrusted weapons.
     
  6. ngsosi

    ngsosi Member

    How should I comment out the line? I have this for unstable stuff in the encrust db.

    <encrustDB>

    <unstableEffect name="Exploder" spell="Grenade Self" />
    <unstableEffect name="Missing" spell="Easy Target Curse" />
    <unstableEffect name="Necromanticula" spell="Necropain" />
    <unstableEffect name="Tentacles" spell="Tentacular Doom" />
    <unstableEffect name="Twitchiness" spell="Froda's Jump Discontinuity" />
    <unstableEffect name="Impoisoning" spell="Vile Poison" />
     
  7. Daynab

    Daynab Community Moderator Staff Member

    Replied to your PM but it's
    <!--
    <unstableEffect name="Exploder" spell="Grenade Self" />
    <unstableEffect name="Missing" spell="Easy Target Instability" />
    <unstableEffect name="Necromanticula" spell="Necropain" />
    <unstableEffect name="Tentacles" spell="Tentacular Self-doom" />
    <unstableEffect name="Twitchiness" spell="Froda's Jump Discontinuity" />
    <unstableEffect name="Impoisoning" spell="Terrible Poison" />
    -->
     
  8. SaintWacko

    SaintWacko Member

    Ohh, so that's why I keep getting terribly poisoned! Ugh, the health regen debuff from that is extremely annoying for a vampire.
     
  9. Glazed

    Glazed Member

    He has a ton a HP and zero Magic Power. I don't know what the base damage is for Tentacular Self-doom, but it's possible he's just not feeling it.
     
  10. Fwiffo

    Fwiffo Member

    Similar issues here. One Encrust on my weapon and every time I use it, a big AOE spell goes off -- doesn't doo too much damage, but a bit. Not sure if this is because the instability percentage is combined with my helmet and armor encrust.

    I guess this could be how it is supposed to work, but no indication anywhere that my weapon is unstable (except by using it).
     
  11. SaintWacko

    SaintWacko Member

    It should say, in the description: This item has a slightly unstable/unstable/dangerously unstable crust of xxxxxxx, xxxxxxx, etc.