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Dead critter glitch when returning from Pocket Dimension

Discussion in 'Bugs' started by Movra, Aug 2, 2012.

  1. Movra

    Movra Member

    1) Kill a critter
    2) Enter Pocket Dimension
    3) Take 1 step
    4) Return back to dungeon

    The dead critter will run its default animation cycle just once, then stops. Its tooltip will say it's dead, but also that it's trying to kill you.
     
  2. rory

    rory Member

    I've actually seen this in 1.0.10 and 1.0.11 as well, when entering a dungeon level (e.g. ascend to level 2), so I don't think it's new.
     
  3. Movra

    Movra Member

    You are probably right. The underlying defect hasn't changed. The Pocket Dimension just makes it occur more frequently.