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destruction of buildings

Discussion in 'Clockwork Empires General' started by SangerZonvolt, Mar 21, 2014.

  1. SangerZonvolt

    SangerZonvolt Member

    So I know buildings can be build procedulary. But how far can they be destroyed by explosions for example? Wall by wall, tile by tile or does the whole thing just collapse once it has taken enough damage? Can they catch fire? How does the damage model look?
     
  2. Wootah

    Wootah Member

    From everything they have revealed about the construction of buildings and how they are generated, I doubt it. Building fires and building explosions would definitely add a twist to the the destruction of a settlement. Which begs another sort of question.

    If a building is partially destroyed, can resources modules in them still function?