For best reading experience, I recommend downloading these sound files first, and then playing them when instructed during the brief narrative below. Enjoy!
In a roomful of diggles and "small creatures", the high-pitched squeals, squeaks, and shrieks can become mighty annoying. Therefore, I decided to learn more about, and edit, the sound files. _____________________________________________ First, I loaded up all the diggle sounds and I hit play. (To hear what I heard, play "01 - diggles.wav" now.) _____________________________________________ Pretty annoying, right? Well, what if it were less high-pitched? Maybe that would help. (Play "02 - diggles.wav" now to hear what I heard.) _____________________________________________ That don't sound right. That don't sound right at all. But it is a little reminiscent of something. Let's speed it up a tad. (Play "03 - diggles.wav" now to hear what I heard.) _____________________________________________ Whoa. Trippy. Okay: now I know where the Diggle sounds come from. I don't know whether I'm creeped out or not, but I'm certainly surprised. Well then. I guess I can instead bend the pitch without changing the tempo. That's somewhat of a happy medium - a little bit creepy, but a little bit less annoying. (Play "04 - diggles.wav".) If you like it more than the screeching standard Diggle sounds, you can go to: \Dungeons of Dredmor\sfx\diggle\ backup your diggle sounds, and replace them with mine _____________________________________________ While I was at it, I replaced a couple of the small critter noises with amplified sounds from Desktop Tower Defense - both to make small critter noises easier on the ears, and to better differentiate them from diggle noises. Those are included as well if you want 'em.