Does anyone know of a utility that can decode .pal and .spr files? I'd really like to be able to quickly reference what some of the core sprites sprites actually look like...
Yeah, that thing Kazeto posted works, but you have to read the instructions very carefully and follow them in careful detail. It took me like seven trys to get it right.
The .pal files correspond to a palette in the png files rather directly. I suppose I could probably code one at some point.