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Enemy Counter, Critical, resist, block reduction.

Discussion in 'Suggestions' started by RaustBlackDragon, Jan 7, 2012.

  1. There has to be stats to reduce enemy counter, critical, block, and resist chances, because they get ludicrously high towards the end of the game. Simple enough, it'll have comparable formulas to dodge VS EDR
     
  2. Daynab

    Daynab Community Moderator Staff Member

    I thought it affected all three... hmm. I will ask.
     
  3. If that is indeed the case, then it's not strong enough, because in practice enemies counter, critical, etc, an alarming amount of the time towards the end of the game.