This could work in two ways: A toggle allows you to highlight multiple items in your inventory to grind. Then you press the GRIND button and it does it all at once. OR, you click GRIND and it toggles on. Then whatever you click on is ground up. Then you click on the button again to toggle off.
I would invariably wind up inadvertently grinding something I didn't want ground, like the cheese you use for grilled cheese sammiches. It could be a great idea for anybody who isn't as big a twit as me, though.
I can foresee that uber backup weapon I keep on hand with every character being accidentally ground to debris by something as simple as a sneeze. No thank you. Good idea, but it would require a confirmation and that would defeat the purpose.
It would be way cool if the grinder had an interface more like the horadric cube. I'd love to be able to just have it open on the side and 1-click or drag-n-drop to grind up stuff.
This would be amazing! I suspect it wouldn't be as easy as it seems though, since the different meats and cheeses and such all have different output materials and quantities. It would also either require that you click the result to move it back to your bags, or some sort of auto-return since it certainly wouldn't be able to store more than 1 material in the cube at once.
...so you guys were talking about making the ingot grinder smaller this whole time? Well, I feel silly now. Though, it should still show you a list of what it grinds things into when you open it, so you know what it does.
I think there should be more things to grind right now there aren't many materials you can make from grinding I believe its under used if anything
I felt a great disturbance in the dungeon, as if millions of voices suddenly cried out in terror and were suddenly grinded. I fear something terrible has happened.