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Has the no-cooldown-for-mod-skills bug been addressed?

Discussion in 'Bugs' started by Essence, Oct 15, 2012.

  1. Essence

    Essence Will Mod for Digglebucks

    I still have people complaining about this bug on my Steam Workshop page. I thought is was fixed; am I wrong?
     
    OmniaNigrum likes this.
  2. Norrec

    Norrec Member

    Its not fixed unfortunately. At least, not on my computer.
     
    OmniaNigrum likes this.
  3. r_b_bergstrom

    r_b_bergstrom Will Mod for Digglebucks

    In my experience, the problem continues to exist, but is easily solved in-game. The first time (for any given character) that I use any modded skill with a cool-down timer, the timer freezes up. Removing that skill from my skill bar and then re-adding it makes the timer work correctly for that skill for the remaining life of the character. Hope that helps.

    Note however, that I'm on a Mac, and thus not using the current beta build. I have no idea if the status is the same for other versions and platforms.
     
  4. Vitellozzo

    Vitellozzo Member

    It's basically the same for me, using Win version and being in GOG's and Essence's betas. And yes, it's just for modded abilities.
     
    OmniaNigrum likes this.
  5. Nicholas

    Nicholas Technology Director Staff Member

    Yep! This never got fixed. Dealing with it now.
     
    OmniaNigrum, lujo86, Kazeto and 3 others like this.
  6. Essence

    Essence Will Mod for Digglebucks

    Welcome back, Nicholas. :)
     
    OmniaNigrum, Kazeto and Vitellozzo like this.
  7. Vitellozzo

    Vitellozzo Member

    I cannot believe this is working now.
    Thanks guys, now mods seems 200% more pleasant!
     
    OmniaNigrum likes this.