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How to begin a mod?

Discussion in 'Modding' started by myranos, Jul 30, 2012.

  1. myranos

    myranos Member

    hello there, my name is myranos and ive been playing DoD for about 2 months now. i'm very interested in creating a few of my own mods but i don't even know where to begin. ive browsed the forum and looked at the mod wiki but for some reason i can make heads or tails of any programs needed or where to even begin. any help with being pointed in the right direction would be much appreciated. and i apologize if everything im looking for has already been answered in a previous thread and i'm just oblivious to it. thank you for any future help


    -myranos
     
  2. Frelus

    Frelus Member

    I can only give you some advice, since I myself am pretty new to modding:
    Look at the game's files. Copy from them. Helps a lot.
    Use XML validators, they really help finding errors.
    That would be my 2 cents, the ones I can think of in this tired state, anyway.
     
  3. The mod wiki gives info on how to set up the file, but you don't need a specific program. Just write the code in notepad or one of its derivatives, and save the file as <name>.xml.
    Hope that helps!
     
  4. Daynab

    Daynab Community Moderator Staff Member

    I suggest Notepad++ mostly because it highlights any language pretty well and helps focus at it.
     
  5. myranos

    myranos Member

    thanks for all the feedback guys. hopefully you will start seeing some mods from me fairly soon