Alright, here's what I have so far, I wanted to just make sure that it showed up first. I can't figure out what I'm doing wrong here, I've looked at other mods and everything seems to be in order. Well, besides the spellDB file, I haven't gotten around to actually making the spells yet.
His mod doesn't seem to show up in the skill selection list. Everything looks correct to me, but then again I only started modding today.
XML parsing failed XML parsing failed: syntax error (Line: 3, Character: 2) Error: illegal byte sequence in encoding Specification:http://www.w3.org/TR/REC-xml/#charencoding 1: <skillDB> 2: 3: <skill name="Iron Knight" id="201" type="warrior" description="You are the f�rst of all things ferric! Unfortunately, large quantities of iron don't mix well with magic"> 4: <art icon="skills/iron_knight.png"/> 5: <loadout type="weapon" subtype="Kaiser's Mace" always="1"/> 6: </skill> Apparently that "<" at the beginning of line 3 isn't a normal "<"?
Oh I figured it out, it wasn't the <, it was the ü in "fürst." Ah well, I'll just replace that with a normal u. Although, now I can actually select the skill, but the placeholder art isn't working, and none of the actual skills themselves will show up in-game. Back to randomly trying things until it works.
Oh okay, so I got the icon to show up on the picture in the skill selection screen, but it's still all borked in game.
Start here: http://www.w3schools.com/xml/xml_validator.asp When that stops finding errors in your XML, post it and we'll take a look.
Oh, that's probably a good idea. Here's what I have so far. http://pastebin.com/9xPpz2Tw I fixed some more errors (most notably every single tag being "secondarystatid=" instead of "secondarystat id=" but I can't figure this one out. XML Parsing Error: not well-formed Location: http://www.w3schools.com/xml/xml_validator.asp Line Number 44, Column 3: <description text="You've mastered the arcane art of electromagnetism! You can deflect blows with a mere thought! You can even launch yourself into the air!"/> Apparrently the < is wrong? There isn't even a weird symbol like the last time.
not well-formed contraints usually occur because you're missing a " somewhere. Look up above that line a line or three and make sure all of your X="Y"s and descriptiontexts are properly closed. EDIT: Ninja'd. Damn you
Ah, thanks. No more errors found! Woo! ... And it still doesn't work in game. Damn. Oh well, I guess I'll make all the actual spells first and then try again another time.
Rather than warning about Hemotoxin and non-blood-based creatures, why don't you study up on the 'taxa' syntax (Vege, BGH, Demonology) and make it not work on those creatures?
Like this: Code: <spellDB> </spellDB> I haven't started on that yet. Thanks for the typos though. And Essence, that is a really freaking good idea actually.