FORUM ARCHIVED

Level 0

Discussion in 'Dungeons of Dredmor General' started by Clawdius_Talonious, Apr 5, 2012.

  1. I've done a few searches, both here and on google, and I cannot seem to find any information relevant to my current predicament. I have teleported to level 0, and for once I have actually survived. Not just survived, but actually cleared the area, other than a "stone pillar" I don't see anything I could even attempt to interact with. This is somewhat problematic, as I expected that once I cleared the area I would either find a way out, or at least teleport out after I killed everything. Am I missing something here? Was I supposed to die? This is the first time where I haven't been immediately eviscerated upon entering a portal to level 0, thanks in part to the Blood Knight mod I was able to survive. I found a number of items I would really like to keep, however it seems that I will be unable to continue playing, as there is no where for me to go. Monsters keep spawning, and I am in the process of walking over every tile along the walls to make sure I didn't miss something. The level 0 dungeon area is quite small, less than half the size of a typical floor. I would have expected there to be a lever of some sort, a way to open a room, perhaps past that "mostly immovable" pillar. As I'm not sure if this is a bug, or just something I'm missing I posted it here, rather than in the bugs section hoping that I'm just unaware of how I can escape this area of the dungeon and continue on.
     
  2. Marak

    Marak Member

    Well, there's supposed to be another "Myserious Portal" - typically in the "last" room or the room furthest from where you appear - that will return you to the "normal" dungeon.

    It's possible that the game forgot to spawn said Portal or hid it under something else, where you can't see it. If you can, use some skills or thrown weapons that can push objects around (Psychokinetic Shove, Turn Demon, most types of Bombs, etc.), maybe it's under something and will get shoved to a free space where its visible (and usable).
     
  3. Well I guess I'm stuck starting over, per your advice I moved the pillar of stone and a statue that were on the map with stone bolts (though neither anywhere near the "end", but it seemed like it was worth a shot). Nothing underneath either one, there is a pool of acid in the top left room, and I spawned in the lower right, could that have spawned on top of where I was supposed to have a portal out? I initially went into the portal because I was expecting to die and decided I would be best off restarting and using the latest version of Clockwork Knights, since I had all of the stuff to craft a full serpentine accessory set, other than smithing 6 (and if there's a way to get that level of smithing without CK I don't know it). However when I survived and leveled, I thought I should try everything I could to escape with my hard won loot and press on. Ahh well, it just wasn't meant to be. Thanks for confirming what I feared.
     
  4. badboy80

    badboy80 Member

    You could run the game in debug mode and use it to go up a floor
     
  5. Lorrelian

    Lorrelian Member

    Sometimes the teleporter out spawns along the bottom wall, where you cant actually see it. Make sure to walk on all the tiles that are hidden from view by walls and other overhangs before you give up entirely.
     
    Marak likes this.