Suggestion: Warning/pop up that a loading save game relies on a mod that is not currently activated, ala Bethesda's game loaders (Oblivion, F3, F3NV, Skyrim). As it is, perhaps by design, if I load a save game that has been saved while using a mod, but the mod is not activated, DoD crashes and Win7x64 force closes DoD. This is probably a good thing as it prevents an accidental overwrite.