I'm probably way out of touch with what's possible for the mod. But I have a suggestion for a multi-weapon fighter skill. The emphasis on this is a diverse mix of bonuses, with more defensive aspects. Michaelangelo (mace affinity) +1 Burliness +1 Impact damage +2 Impact resistance 5% chance when hit to be Shell Shocked (+10 block rate +(.1 stubbornness), +5 heal rate, stunned one turn) Donatello (staff affinity) +2 savvy +2 block Leonardo (sword affinity) +2 caddishness +5 dodge reduction Raphael (dagger affinity) +2 nimbleness +2 dodge Heros in a half shell. Active, a 360 degree attack with bonus impact, slice, piercing, and 1 radiant burst. (not sure of scaling! Ideas?) +3 Burliness +5 Block +1 slashing resistance +1 piercing resistance 0% Shell Shocked 10% chance to get "Pizza Power" when eating cheese, and 25% chance when eating any sandwich. Pizza Power: +(.10 burliness) +(.10 stubbornness) +2 health regen +10 counter Lasts 8 turns. Turtle Power You have finally understood your teacher's meanings, he no longer sounds like a fortune cookie, but a fountain of peerless advice. +1 all attributes +1 all resistances Active "Picasso's Student": +10 magical reflection +(.1 stubbornness). Toggle: 1 mana point drain. Alternatively add a food recipe, bread + cheese + cheese + ground beef + (olives? fungus?) to make Pizzas with their own special properties.